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Devlog
Released Version 1.03
February 16, 2023
by
FrostwaterMedia
2
More bug fixes and balancing -Fixed overpowered Waters Slimes in the Plane of Water -Clear Mind should now give the proper Focus -Nerfed Stone Gaze on "The Whole" -Various Spelling fixes -Fixed the Ru...
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Released Version 1.02
February 11, 2023
by
FrostwaterMedia
1
Minor Bug fixes and quality of life -Archer Class now gains levels correctly -New overlay when a party member is Necrotic -Fixed Goblin Guard dialogue, before village boss fight -Minor spelling and ch...
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Released Version 1.01
January 27, 2023
by
FrostwaterMedia
1
Balancing and Repeated Encounters - Nerfed the Necrotic Debuff to 1 turn always, from 1-2 turns. -Nerfed Raptor and Zombie swipes -Added one to two wandering enemies that respawn in each map, so you c...
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Beta 1.34
January 13, 2023
by
FrostwaterMedia
Mage play through and bug fixes - Tweaking trash mob numbers so they are still easy to defeat, but might wear down the party if they fight more than two or three in a row - Fixed several graphical gli...
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Beta 1.33
January 07, 2023
by
FrostwaterMedia
New pop-ups and general additions! -Added pop-ups during combat to notify the player when an enemy is weak to a certain element. -Shortened the names of some skills so they fit better within the UI -A...
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Beta 1.32
December 31, 2022
by
FrostwaterMedia
Subclasses! - Added the Cleric subclass for Koza, able to equip heavy armor, but has reduced access to the more powerful healing spells. -Added the Archer subclass for Gratz, can use bows for high dam...
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Beta 1.31
December 23, 2022
by
FrostwaterMedia
Released a New Demo! - New Demo has most of the changed in the last few patches (those that apply). I also cut down the demo length a bit. It's still around an hour to an hour and a half. - Added a ne...
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Beta 1.30
December 16, 2022
by
FrostwaterMedia
Minor Fixes from a Mage Playthrough - Nerfed the Flare Skill, 75% Blind chance to 50% - Black Guard call reinforcements on turn 2 rather than turn 3 in the Forest. - Changed the Book of Necromancy fro...
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Beta 1.29
December 11, 2022
by
FrostwaterMedia
UI Clean Up - Color Coded the damage types of skills -Added the cost of the skills (Mana or Focus) in the skill description, so you can see the cost before you learn them. -Removed the weird jumble of...
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Beta 1.28
December 08, 2022
by
FrostwaterMedia
Necromancy? Skills? Finally getting more balanced? - Added more skills that are able to be learned if a character reads a certain book. - Balanced the Focus gain a little bit for using some spells, st...
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Beta 1.27
December 04, 2022
by
FrostwaterMedia
Improving the Mage! - Tweaked some damage numbers, Skill Costs, and level restrictions of current Mage Spells. - Added 6 new Mage Spells Ignite Weapon - Buffs an ally's Magic Attack, causes their weap...
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Beta 1.26
November 29, 2022
by
FrostwaterMedia
Slight Combat Balancing update, plus other random changes - Changed the Options Icon to a gear - Reduced total exp gained from most enemies. Adding exp to completed quests made the party level up fast...
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Beta 1.25
November 26, 2022
by
FrostwaterMedia
The BigSquirrell update! - Added the Leather Bandana to the Leather Set - Changed the dialogue "Did you guys hear that?" to "Did I hear something?" in the Raptor Ambush, so it works if you trigger it...
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Beta 1.24
November 25, 2022
by
FrostwaterMedia
Remastered music and Final Quest Reworks - Changed out some battle music for remastered versions - Changed out some default rest sound effects for custom ones - Added quest tracking for the different...
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Beta 1.23
November 20, 2022
by
FrostwaterMedia
The mainly HawkZombie feedback Devlog! (Also other random stuff) -Added additional dialogue for the Goblin Child so the player has a better idea of where to search in the quest "Hoot Hoot". -Added a s...
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Beta 1.22
November 12, 2022
by
FrostwaterMedia
Zombies and Necromancer and Elves Oh My! -Reworked the "Save The Elves" Quest and added quest tracking -Added 4 new enemies over two new boss fights -Added an additional ending to the "Save The Elves"...
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Beta 1.21
November 02, 2022
by
FrostwaterMedia
1
Questing Time! -Added quest tracking for "That's my Sword!" and "The Path not Trod" -Added more loot to the plane of water map -Some enemies light up when they start chasing you, I made those lights g...
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Beta 1.2
October 31, 2022
by
FrostwaterMedia
New Demo! Updated the demo once again. -Added more lore and character moments in a rebuilt chapel -Fixed some sprite clipping with some skeletons, and some turn order shenanigans with the skill "Necro...
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Beta 1.16
October 28, 2022
by
FrostwaterMedia
Puzzles and Bindings! - Reworked the "puzzle" in the first catacomb room. Just changed what pulling the single lever did. -Added a list of Key Bindings you can bring up by hitting the B key...
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Beta 1.15
October 24, 2022
by
FrostwaterMedia
Reject humanity. return to Crab. - Reworked the Giant Crab optional boss fight to be much more tactical and challenging. (and more rewarding) -Increased the size of the Fire Plane map, adding new enem...
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Beta 1.14
October 23, 2022
by
FrostwaterMedia
Tutorials, dig spots, and better slopes! -Changed the look of the slope tiles in some areas to better distinguish them. -Added a few dig spots around the world with unique loot -Added some more lore,...
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Beta 1.13
October 18, 2022
by
FrostwaterMedia
Updated the Demo! That's about it. I implemented all the changes in the previous dev-logs after the most recent demo. Should be a much better early game experience!...
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Beta 1.12
October 17, 2022
by
FrostwaterMedia
Sneaky Skills! Minor Fixes! - Added a new Gratz skill, "Target Weakness" Usable twice per fight, increase the next instance of physical damage by 25%. Does not consume a turn. - Changed Earth Plane Li...
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Beta 1.11
October 15, 2022
by
FrostwaterMedia
No Demo? Lots of small tweaks! -Pulled the Demo for a bit to tweak some stuff -Added an Old Wooden Staff you can find in the Catacombs so the Mage class can have an early weapon -Added a new attack fo...
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Beta 1.1
October 11, 2022
by
FrostwaterMedia
Updated the Demo! -Included are all changes previously listed! -Big ones are the new streamlined catacombs and caverns!...
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Beta 1.06
October 09, 2022
by
FrostwaterMedia
Catacombs and Caverns! -Remapped the entire catacombs section to flow better and be more open. -Made a new catacombs battle map to reflect the new map -Increased the health of the Mage class -Added a...
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Beta 1.05
October 01, 2022
by
FrostwaterMedia
1
Lots of changes/spelling fixes/bugs! Had a friend play through some of it and found a ton of things! - 20+ Typos fixes - Removed touchscreen UI - Added a bloodstain on the first jump so players go che...
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Beta 1.04
September 30, 2022
by
FrostwaterMedia
Lootables and Evasion -Added more interactions and loot in the Shimmerfall houses, including a new consumable "Green Herb" -Went through enemy list and adjusted evasion rate, depending on the theme of...
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Beta 1.03
September 28, 2022
by
FrostwaterMedia
2
Opening Crawls, HUDs, and title screens! -Added a short cryptic poem that plays before the game starts -Changed the HUD to hide until the main character takes damage in the first cutscene -Changed Com...
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Beta 1.02
September 27, 2022
by
FrostwaterMedia
New stance for the Spellsword, Catacomb map improvements and more! -Added a secret stance for the Spellsword, only unlocked through dialogue/quest -Added a curving pathway to the bottom of the bridge...
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Beta 1.01
September 26, 2022
by
FrostwaterMedia
Quality of life changes, and more tracked quests! - Changed the compass to be toggleable ( Hotkey K for Kompass), since constantly checking the players position can be a drain on the FPS - Added Quest...
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Beta 1.0
September 25, 2022
by
FrostwaterMedia
First devlog! - Added an auto compass, changes as the character changed direction - Decreased the first Kraken Bosses health - Fixed Arcane and Fighter skills so both show during battle...
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