Beta 1.23


The mainly HawkZombie feedback Devlog! (Also other random stuff)

-Added additional dialogue for the Goblin Child so the player has a better idea of where to search in the quest "Hoot Hoot".

-Added a second lantern prompt (with some character dialogue) in the catacombs in case the player forgot how to turn on the lantern (or missed the first one).

- Nerfed Eight-pointed Strike down to Six-Pointed strike in the optional boss fight in the Spider Caves. Additionally decreased the frequency of its use.

-Added a stalactite in the Dino Caverns preventing the Raptor Boss cutscene from being blocked by a wall (as happened in HawkZombies playthrough) 

-Added "Lifting The Vale" quest tracking

-Adjusted the four "Normal" Elemental fights

-Fixed Lighting on the Air Plane

-Changed the pitches of the text bleeps for some cutscenes to differentiate between different characters talking.

-Removed shadows under the flying harpies when not flying over ground.

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